//==============================================================================
// Roc2_anim.txt
//==============================================================================

//==============================================================================
define eclipseSFX
{
   SetSelector
   {
		TechLogic none/Eclipse Active
		set hotspot
		{
			version
			{
			  Visualnone jimmy
			}
		}
		set hotspot
		{
			version
			{
			  Visualparticle SFX A Eclipse Unit effect
			}
		}		    
   }
}

//==============================================================================
define egyptbirthSFX
{
   set hotspot
   {
      version
      {
         VisualParticle SFX E Myth Unit Birth Effect
      }
   }
}

//==============================================================================
anim Death
{
   SetSelector none 
   {
//    VariationLogic
      set hotspot
      {
         version
         {
            Visual Old e Roc_death
//-- auto generated by the bang animation tool
//-- do not hand edit these values
            tag SpecificSoundSet 0.12 false WingsLarge checkVisible 
            tag SpecificSoundSet 0.67 false HeavyFall checkVisible 
//-- end auto generated section
				connect hotspot eclipseSFX hotspot
         }
      }
   }
}

//==============================================================================
anim Walk
{
   SetSelector none 
   {
      set hotspot
      {
         version
         {
            Visual Old e Roc_walk
//-- auto generated by the bang animation tool
//-- do not hand edit these values
            tag SpecificSoundSet 0.36 false WingsLarge checkVisible 
//-- end auto generated section
				connect hotspot eclipseSFX hotspot
         }
      }
   }
}

//==============================================================================
anim Birth
{
   SetSelector none 
   {
      set hotspot
      {
         version
         {
            Visual Old e Roc_idle
//-- auto generated by the bang animation tool
//-- do not hand edit these values
            tag SpecificSoundSet 0.35 false WingsLarge checkVisible 
//-- end auto generated section
				connect hotspot egyptbirthSFX hotspot
         }
      }
   }
}

//==============================================================================
anim Idle
{
   SetSelector none 
   {
      set hotspot
      {
         version
         {
            Visual Old e Roc_idle
//-- auto generated by the bang animation tool
//-- do not hand edit these values
            tag SpecificSoundSet 0.35 false WingsLarge checkVisible 
//-- end auto generated section
				connect hotspot eclipseSFX hotspot
         }
      }
   }
}

//==============================================================================
anim RangedAttack
{
   SetSelector none 
   {
      set hotspot
      {
         version
         {
            Visual Old e Roc_attack
//-- auto generated by the bang animation tool
//-- do not hand edit these values
            tag Attack 0.57 true   
            tag GenericSound 0.40 true   
            tag SpecificSoundSet 0.12 false WingsLarge checkVisible 
            tag SpecificSoundSet 0.52 false WingsLarge checkVisible 
            tag SpecificSoundSet 0.85 false WingsLarge checkVisible 
//-- end auto generated section
				connect hotspot eclipseSFX hotspot
         }
      }
   }
}

//==============================================================================
anim Flail
{
   SetSelector none 
   {
      set hotspot
      {
         version
         {
            Visual Old e Roc_Flail
//-- auto generated by the bang animation tool
//-- do not hand edit these values
            tag SpecificSoundSet 0.35 false WingsLarge checkVisible 
//-- end auto generated section
				connect hotspot eclipseSFX hotspot
         }
      }
   }
}

